About This Software VertoStudio VR is a fully-capable 3D modeling studio designed to run entirely in VR! No mirroring or external software is required of any kind. You can use it to import FBX, OBJ, DAE (and more) directly in front of you, then configure every aspect of the visual display of these scenes directly down to the individual polygons. It also supports a full-scale desktop 3D modeling mode that can run at the same time as the VR mode!Whether you are mocking up a quick VR workflow, or designing production VR environments, this tool eliminates all of the pipeline complexity involved with getting 3D assets and content into VR quickly. Using Verto Studio, there is no more guesswork in designing for VR. By including a traditional desktop-based 3D modeling mode, artists can move into VR at their own pace, and leverage the benefits of both modes as they navigate their way into this new technology.Verto Studio VR Features Create 3D scenes from scratch without the need for external computers or software. Prefabs: Plane, Cube, Sphere, Torus, Cylinder, Sketch (draw in 3D), Terrain height map (image based), Text (supports custom ttf fonts) Object edit mode: Rotate, Translate, Scale, Select entire objects and manipulate their transforms. Includes real-world unit system for editing absolute position and scale of objects in meters. Snap to grid, snap to vertex, snap to edge, snap to face Low-Poly CSG (Union, Intersect, Subtract, Chisel) Live polycount reduction (quadratic mesh simplification), UV texcoord editing Subdivide Mesh smooth Vertex weld Grabbing objects & polygonal selections via grip buttons. Teleport and Fly locomotion support VR Skyboxes environments: Includes Blue sky, gray sky, light grey environments (or can be disabled). Immersive VR (IVR) scale setting via simple control to easily dial in scale of entire scene. Left-handed controller mode. Multiple editable lights Material editing: Phong, Reflective/refractive environment mapping, Bump mapping, Toon shading Runs custom GLSL shaders created in other versions of the app File importing: FBX, DAE, OBJ, and more File Exporting: OBJ and vsxproj (Verto Studio) Concurrent editing features (drop into desktop editor while in VR at the same time). Export Verto Studio scenes to cloud drive. Full-featured Desktop Mode allowing editing concurrent with VR viewer (two-user mode). VR Voice Commands on Windows 10 "Edit", "Select All", "Delete", etc. HoloPlay mirroring support for Looking Glass Displays Complete file compatibility with the HoloLens, iOS, and Mac versions of Verto Studio 3D and more! 1075eedd30 Title: Verto Studio VRGenre: Animation & Modeling, Design & Illustration, Game DevelopmentDeveloper:Verto Studio LLCPublisher:Verto Studio LLCRelease Date: 20 Jul, 2017 Verto Studio VR Activation Keygen verto studio vr. verto studio vr. verto studio vr hololens. verto studio vr hololens. verto studio vr review. verto studio vr review Best modelling tool I've used in VR so far!! I can't wait to see what it grows into. I'll be using this as my go-to tool while I wait!. Best modelling tool I've used in VR so far!! I can't wait to see what it grows into. I'll be using this as my go-to tool while I wait!. It works! No lags! With OBJ and FBX! Finally i can explore my own models. Still dont understand how to work with "shaders" tho. ( depthmap is broke my mind XD )Im not interested in a editing but its cool.And...i really want to be able to add other objects from different folders. Maybe i missed it somehow?I think your app is more like about scenes assembling and prototyping, and not about models editing. So... it would be great to get sunlight, and "merging"...and manual camera turning via teleporting tool.Great job! Thanks you.. Pretty amazing app! Lacks user tutorials right now and learning curve is medium. Hopefully more vids will come out on youtube. Havent been able to do to much so far, but looking forward to creating with this app. Desktop app not very easy to use yet. UI lacks buttons\/description of buttons. You just press to see what it does then undo. There is a presence on Discord, but few followers. This will no doubt get better in time. Hopefully I can get thru learning curve to see its true potential! Still glad to support a smaller dev. Looking glass support is nice. I learned about this tech from VS and just had to buy one! I mean, real time holograms? Are you kidding me? Cant wait to get it and interface with VS.. Good basic modeling tool with fairly intuitive user interface. Shader and texturing support is a pleasant surprise, although it's very cumbersome to use.Caution: most features are only barely functional in the normal view. To enable extended editing mode, press the left touchpad.. Really appreciate being able to send models to Looking Glass quickly and easily. Can't wait to try VR mesh editing!. The Oculus version of this app isn't fully baked: the "hands" get in the way of the menus, and many of the trackpad functions don't work well with thumbsticks. The interface is also monumentally clunky. It's too bad, because a tool like this for VR could be truly useful.. Best modelling tool I've used in VR so far!! I can't wait to see what it grows into. I'll be using this as my go-to tool while I wait! A little treat from our most recent Dev Livestream: In case you missed today's dev livestream, we played the new music track for the Loghorrean encounter, coming your way with patch v1.0.7.0 next week.But if you can't wait that long, you can now listen to and download Loggy's track locally for just $0 from our Media Section[www.grimdawn.com], a little treat from us and Skewsound this holiday season! Enjoy!. Build 21: The Arcanist, Caster Weapons and Steam Trading Cards are now available!: We are pleased to announce that Build 21 is now live, and with it the era of the Arcanist. This 5th class mastery rounds out our selection with an array of elemental and arcane spellcasting abilities. Not only will Arcanist open up many new build possibilities and synergies with the existing class masteries but, for the first time, people will be able to make more traditional full caster builds.To support the host of new caster builds people will be creating, we are also introducing new caster oriented weapons. Befitting our setting and vision for casters, we have created ritual daggers and eldritch scepters. The main purpose of these weapons is to provide suitable bonuses to enhance spellcaster skills, rather than to become a main attack, which is why we've kept them melee. With their base magical damage though, they should provide an interesting option for melee caster hybrids. You can also now start collecting Steam Trading Cards. Collect them all and unlock sweet Grim Dawn backgrounds for your Steam profile!The build includes various fixes, including several for multiplayer, balancing adjustments and improvements such as a move-only binding that can be applied via to the toolbar to left or right mouse button.Enjoy!You can read the complete changelog here.. V1.0.1.0 is now live!: A wild update approaches! With this major patch, we are bringing you many quality of life changes, bridging some of the tech improvements we have been working on for the upcoming Grim Dawn Expansion.This is a major step towards getting the expansion in your hands later this year and it is finally here!With this update, we are also expanding on the awesome collection of Illusions available within the Loyalist Upgrade. Current and new owners of this collection will find two new helms available from Kory the Keeper in Devil's Crossing: the prestigious Helm of the Venerable Warrior and the bloody Pillager's Dread Helm!We hope you enjoy these latest changes to Grim Dawn and hope to see you in the expansion!For the full list of changes, visit the forum.. Act 3: Chapter 2 is Now Available with B24!: A few weeks ahead of schedule, we are proud to announce that Build 24 has just gone live. You may now enter the town of Homestead and explore the western reaches of the ravaged farmlands beyond!This build also includes some optimization improvements, the first phase of the Faction System Overhaul, an updated character selection screen and more!With Build 24 out, you can look forward to the full Faction System in Build 25, probably by the end of April, and Act 3: Chapter 3 potentially in B26 around late May or June. Act 4 will begin to roll out in the third quarter 2015.For the full list of changes, check out the extensive changelog.. Q&A with NextPowerUp: We recently did a Q&A with NextPowerUp on the development of Grim Dawn. Take a look:http://www.nextpowerup.com/news/20120/crate-entertainment-q-a.html. Patch V1.0.5.0 is now live!: The latest major update has arrived for Grim Dawn, and this one features a massive new roguelike dungeon to explore in the Ashes of Malmouth expansion!Delve into the Ancient Grove and discover all-new unique items and a special Mythical Relic found nowhere else!Stop by the forum for the full list of changes. We hope you enjoy this latest free content update and stay tuned for more Grim Dawn in the future!. Grim Dawn: Forgotten Gods Gameplay!: Another epic chapter of Grim Dawn's story awaits! Journey beyond the bounds of the Erulan Empire, traversing burning sands, lush oases and volcanic wastes to unearth secrets that should never have been disturbed in the Grim Dawn: Forgotten Gods Gameplay Trailer.https://www.youtube.com/watch?v=4NlahpvZ2hY. Build 27 Hotfixes live!: In our continued effort to provide you with a smooth Early Access experience, we have released 2 hotfixes to Build 27 recently, which include fixes for various crashes, bugs and balance updates.For the full list of changes, stop by the forum.. Build 22: Instanced Loot, Expanded Storage and More!: We are proud to announce that Build 22, a quality of life build filled with highly-requested improvements to the game, is now live.You can look forward to such features as:Instanced Loot for MultiplayerExpanded Shared StorageAuto-Combine Partial ComponentsAnd more!To view the full list of changes, visit the changelog here.With this update complete, we are now moving full-steam ahead to bring you the first chapter of Act 3, where you will discover new locations, characters and exciting new challenges. We expect this update to go live by late January.
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